head to head
Agents of MayhemvsThe Last of Us
Agents of Mayhem leans Optimization (Practiced Mastery); The Last of Us leans Execution (Practiced Mastery).
Agents of MayhemThe Last of Us
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Agents of Mayhem leans harder on optimization: Agent-swap squad composition and gadget builds reward theorycrafting
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

