head to head
Air-Sea BattlevsHalf-Life 2
Air-Sea Battle leans Execution (Pure Mechanics); Half-Life 2 leans Execution (Pure Mechanics).
Air-Sea BattleHalf-Life 2
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 1
Air-Sea Battle leans harder on reads: Head-to-head play adds slight outguessing of the other gunner
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 3
Half-Life 2 leans harder on optimization: Linear progression with no builds.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

