head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A classic side-scrolling platformer following Aladdin through Agrabah and beyond.

Execution · Pure Mechanics
An explosively destructible run-and-gun starring parody action-movie heroes.
Aladdin leans Execution (Pure Mechanics); Broforce leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Aladdin
Precise platforming jumps and sword-timing are demanding.
Broforce
Run-and-gun reflexes amid constant explosions
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Aladdin
No adaptive opponent, fixed enemy patterns.
Broforce
Enemies are dumb scripts
Broforce leans a little harder on variance, though the gap is small.
Aladdin
Some randomness in enemy placement and drops.
Broforce
Random bro assignments and destructible chaos shake runs
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Aladdin
Level routes are learnable but execution dominates.
Broforce
Knowing each bro's kit and level layouts helps
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.