head to head
AladdinvsTouch the Dead
Aladdin leans Execution (Pure Mechanics); Touch the Dead leans Execution (Pure Mechanics).
AladdinTouch the Dead
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Touch the Dead leans harder on variance: Zombie spawn timing adds light unpredictability
Optimization4 vs 3
Aladdin leans harder on optimization: Level routes are learnable but execution dominates.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

