head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A psychological action-horror story about a writer fighting darkness with a flashlight.

Execution · Light / Casual
Branching interactive thriller where QTE choices decide who survives the Origami Killer case.
Alan Wake leans Execution (Practiced Mastery); Heavy Rain leans Execution (Light / Casual).
Alan Wake leans a little harder on execution, though the gap is small.
Alan Wake
Flashlight-then-shoot timing and dodges
Heavy Rain
QTE prompts under tension
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alan Wake
Taken spawn on triggers, never adapt
Heavy Rain
No adaptive opposition
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alan Wake
Ambush placements surprise once
Heavy Rain
First-run uncertainty about consequences
Alan Wake leans a little harder on optimization, though the gap is small.
Alan Wake
Resource management and set encounters learnable
Heavy Rain
Branch knowledge fully solves outcomes
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.