head to head
Detroit: Become HumanvsHeavy Rain
Detroit: Become Human leans Optimization (Light / Casual); Heavy Rain leans Execution (Light / Casual).
Detroit: Become HumanHeavy Rain
Axis by axis
Execution2 vs 3
Heavy Rain leans harder on execution: QTE prompts under tension
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

