head to head

Detroit: Become Human cover artvsThe Walking Dead cover art

Detroit: Become HumanvsThe Walking Dead

Detroit: Become Human leans Optimization (Light / Casual); The Walking Dead leans Variance (Light / Casual).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
Detroit: Become HumanThe Walking Dead

Axis by axis

Execution2 vs 1

Detroit: Become Human leans harder on execution: Quick-time events demand only basic reaction timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 2

Detroit: Become Human leans harder on optimization: Flowchart completion is a light solvable puzzle

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Detroit: Become Human

full breakdown

The Walking Dead