head to head
Alice: Madness ReturnsvsHyrule Warriors
Alice: Madness Returns leans Execution (Practiced Mastery); Hyrule Warriors leans Optimization (Practiced Mastery).
Alice: Madness ReturnsHyrule Warriors
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Hyrule Warriors leans harder on optimization: Keep management, character builds, and map priorities
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

