head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Treasure's Mega Drive boss-rush gauntlet demanding flawless execution against giant setpieces.

Execution · Practiced Mastery
A precision metroidvania about learning fixed boss patterns and tight platforming.
Alien Soldier leans Execution (Pure Mechanics); Hollow Knight leans Execution (Practiced Mastery).
Alien Soldier leans a little harder on execution, though the gap is small.
Alien Soldier
Frame-tight dodges across thirty-plus bosses
Hollow Knight
Precise platforming and pogo timing dominate hard content.
Hollow Knight leans a little harder on reads, though the gap is small.
Alien Soldier
Bosses fully scripted
Hollow Knight
Bosses run scripted attack pools; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Soldier
Nothing hidden after one loop
Hollow Knight
Negligible; world layout is fixed.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Soldier
Weapon loadout and moveset mastery solvable
Hollow Knight
Charm builds and boss routes are fully learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.