head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Pure Mechanics
A fast reflex platformer about swinging through hazardous environments precisely.

Execution · Pure Mechanics
First-person physics platformer about leaping across a convoy of crashing trucks.
Alien Spidy leans Execution (Pure Mechanics); Clustertruck leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Spidy
Quick swinging and precise reflexes define every level
Clustertruck
Frame-tight jumps across moving trucks
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Spidy
Solo platformer with no adaptive opponent
Clustertruck
No opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Alien Spidy
Hazards are fixed and learnable
Clustertruck
Physics chaos makes truck piles unpredictable
Clustertruck leans a little harder on optimization, though the gap is small.
Alien Spidy
Optimal pathing speeds collection runs
Clustertruck
Route lines and ability use for speedruns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.