head to head
Neither is simply harder - they are hard in different places. Amnesia: Rebirth demands more variance; Portal demands more execution.

Optimization · Pure Optimization
A narrative horror game tested primarily by puzzle knowledge and sanity-resource management.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
Amnesia: Rebirth leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Amnesia: Rebirth
Stealth and evasion; no real twitch demands
Portal
Portal placement timing modest.
Amnesia: Rebirth leans a little harder on reads, though the gap is small.
Amnesia: Rebirth
Enemies patrol fixed routes; no adaptive opponent
Portal
No adversary modeling player.
Amnesia: Rebirth leans clearly harder on variance.
Amnesia: Rebirth
Some encounter timing has variance; story rooms are fixed
Portal
Deterministic chambers; no randomness.
Portal leans a little harder on optimization, though the gap is small.
Amnesia: Rebirth
Resource management, narrative puzzles and safe-path knowledge are solvable
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.