head to head
Neither is simply harder - they are hard in different places. Amnesia: Rebirth demands more variance; Portal 2 demands more optimization.

Optimization · Pure Optimization
A narrative horror game tested primarily by puzzle knowledge and sanity-resource management.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
Amnesia: Rebirth leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Portal 2 leans a little harder on execution, though the gap is small.
Amnesia: Rebirth
Stealth and evasion; no real twitch demands
Portal 2
Portal placement requires some precision but timing is lenient.
Amnesia: Rebirth leans a little harder on reads, though the gap is small.
Amnesia: Rebirth
Enemies patrol fixed routes; no adaptive opponent
Portal 2
No opponent; puzzles are static.
Amnesia: Rebirth leans clearly harder on variance.
Amnesia: Rebirth
Some encounter timing has variance; story rooms are fixed
Portal 2
Puzzles are deterministic with no randomness.
Portal 2 leans clearly harder on optimization.
Amnesia: Rebirth
Resource management, narrative puzzles and safe-path knowledge are solvable
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.