head to head
Party Hard asks more than Angry Birds Blast!, and the gap is execution.

Optimization · Systems & Chaos
A tile-matching puzzle of planning clears against a randomized board.

Optimization · Systems & Chaos
Isolating targets amid randomised crowds using traps and patience.
Angry Birds Blast! leans Optimization (Systems & Chaos); Party Hard leans Optimization (Systems & Chaos).
Party Hard leans clearly harder on execution.
Angry Birds Blast!
Tapping tile clusters has no timing demand
Party Hard
Walking and stabbing need timing but little dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds Blast!
Solo match game, no opponent to model
Party Hard
Partygoers wander on RNG, not adaptive minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Angry Birds Blast!
Board layout and power-up drops are randomized
Party Hard
Random traps, events and witness behaviour vary each level
Angry Birds Blast! leans a little harder on optimization, though the gap is small.
Angry Birds Blast!
Planning matches and power-up combos to clear objectives
Party Hard
Trap usage and isolation tactics converge to known strategies
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.