head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A cozy island life-sim about building a community at your pace.

Optimization · Pure Optimization
A tower-defense-style strategy game defending against alien comet invasions.
Animal Crossing: New Horizons leans Optimization (Pure Optimization); Comet Crash 2: The Kronkoid Wars leans Optimization (Pure Optimization).
Comet Crash 2: The Kronkoid Wars leans a little harder on execution, though the gap is small.
Animal Crossing: New Horizons
Trivial inputs.
Comet Crash 2: The Kronkoid Wars
minimal direct control, mostly tactical placement
Comet Crash 2: The Kronkoid Wars leans a little harder on reads, though the gap is small.
Animal Crossing: New Horizons
NPCs are scripted.
Comet Crash 2: The Kronkoid Wars
limited AI opponent adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Animal Crossing: New Horizons
Daily visitors and fossils randomize.
Comet Crash 2: The Kronkoid Wars
randomized comet and enemy spawns
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Animal Crossing: New Horizons
Turnips, layout, and time-routing reward planning.
Comet Crash 2: The Kronkoid Wars
tower/unit placement strategy optimization
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.