head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A cozy island life-sim about building a community at your pace.

Optimization · Systems & Chaos
Melancholy road-trip sim about coaxing a crumbling Laika across the Eastern Bloc.
Animal Crossing: New Horizons leans Optimization (Pure Optimization); Jalopy leans Optimization (Systems & Chaos).
Jalopy leans a little harder on execution, though the gap is small.
Animal Crossing: New Horizons
Trivial inputs.
Jalopy
Gentle manual driving and repairs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Animal Crossing: New Horizons
NPCs are scripted.
Jalopy
No opposition on the road
Jalopy leans a little harder on variance, though the gap is small.
Animal Crossing: New Horizons
Daily visitors and fossils randomize.
Jalopy
Breakdowns, weather, and market prices fluctuate
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Animal Crossing: New Horizons
Turnips, layout, and time-routing reward planning.
Jalopy
Trade-good economy and maintenance budgeting
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.