head to head
Anno 1602vsMario + Rabbids Kingdom Battle
Anno 1602 leans Optimization (Pure Optimization); Mario + Rabbids Kingdom Battle leans Optimization (Pure Optimization).
Anno 1602Mario + Rabbids Kingdom Battle
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
Anno 1602 leans harder on reads: AI rivals act on fixed personalities, not adaptation.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization9 vs 8
Anno 1602 leans harder on optimization: Population tiers and supply chains are a near-pure logistics solve.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

