head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
Beautiful 19th-century city-builder ruled by production ratios.

Optimization · Pure Optimization
A calendar JRPG about routing social links and engineering persona fusion chains.
Anno 1800 leans Optimization (Pure Optimization); Persona 5 Royal leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Anno 1800
pausable, no twitch
Persona 5 Royal
Menu-driven combat; no mechanical skill demanded.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Anno 1800
AI scripted, not adaptive
Persona 5 Royal
Enemies use scripted weakness AI; not adaptive.
Persona 5 Royal leans a little harder on variance, though the gap is small.
Anno 1800
minor trade fluctuations
Persona 5 Royal
Shuffle time, fusion accidents, and crit rolls.
Anno 1800 leans a little harder on optimization, though the gap is small.
Anno 1800
supply chains and ratios are the game
Persona 5 Royal
Calendar routing, fusion, and confidant order are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.