head to head
APB: All Points BulletinvsSpeedRunners
APB: All Points Bulletin leans Execution (Competitive PvP); SpeedRunners leans Execution (Pure Mechanics).
APB: All Points BulletinSpeedRunners
Axis by axis
Execution7 vs 8
SpeedRunners leans harder on execution: Grapple swings and boost timing at full speed decide races
Reads6 vs 5
APB: All Points Bulletin leans harder on reads: Matched human opposition adapts positioning and tactics constantly
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

