head to head
Neither is simply harder - they are hard in different places. Ape Academy 2 demands more execution; Legends of Runeterra demands more optimization.

Reads · Bluff & Deduction
A party card-battler testing rock-paper-scissors prediction and minigame reflexes.

Reads · Mind & Math
A card game emphasizing priority-based reads over raw draw variance.
Ape Academy 2 leans Reads (Bluff & Deduction); Legends of Runeterra leans Reads (Mind & Math).
Ape Academy 2 leans clearly harder on execution.
Ape Academy 2
Minigames need some quick reactions
Legends of Runeterra
Clicks only
Legends of Runeterra leans clearly harder on reads.
Ape Academy 2
Rock-paper-scissors card duels reward predicting opponents
Legends of Runeterra
Alternating priority and spell mana create bluff layers
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Academy 2
Card draws and the RPS layer add chance
Legends of Runeterra
Less draw RNG than peers but still present
Legends of Runeterra leans clearly harder on optimization.
Ape Academy 2
Deck and banana management has shallow strategy
Legends of Runeterra
Tight deckbuilding and sequencing math
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.