head to head
Ape Academy 2 asks more than The Jackbox Party Pack 4, and the gap is execution.

Reads · Bluff & Deduction
A party card-battler testing rock-paper-scissors prediction and minigame reflexes.

Reads · Bluff & Deduction
A bluff-heavy pack where predicting what your friends will write is the whole game.
Ape Academy 2 leans Reads (Bluff & Deduction); The Jackbox Party Pack 4 leans Reads (Bluff & Deduction).
Ape Academy 2 leans clearly harder on execution.
Ape Academy 2
Minigames need some quick reactions
The Jackbox Party Pack 4
Tapping a phone screen.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Academy 2
Rock-paper-scissors card duels reward predicting opponents
The Jackbox Party Pack 4
Fibbage 3 and Survive the Internet reward modelling friends.
Ape Academy 2 leans a little harder on variance, though the gap is small.
Ape Academy 2
Card draws and the RPS layer add chance
The Jackbox Party Pack 4
Random prompts shuffle every session.
Ape Academy 2 leans a little harder on optimization, though the gap is small.
Ape Academy 2
Deck and banana management has shallow strategy
The Jackbox Party Pack 4
Marginal trivia and wording strategy.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.