head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A percussive top-down rampage where a gorilla smashes through procedurally remixed levels.

Execution · Twitch Chaos
Sustained reaction-swiping against procedurally shuffled obstacle segments.
Ape Out leans Execution (Pure Mechanics); Temple Run 2 leans Execution (Twitch Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Out
Split-second grabs and throws under fire
Temple Run 2
Split-second swipes at rising speed are the whole game
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Out
Guards react predictably
Temple Run 2
No opponent; the track does not adapt
Temple Run 2 leans a little harder on variance, though the gap is small.
Ape Out
Procedurally shuffled layouts and enemy placements
Temple Run 2
Procedural track segments keep each run unpredictable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ape Out
Few systems beyond momentum and angles
Temple Run 2
Powerup upgrades and objectives add a thin meta layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.