head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
A movement-heavy battle royale shooter where squads fight for loot and zone control.

Execution · Competitive PvP
A round-based tactical shooter decided by aim duels and adapting to humans.
Apex Legends leans Execution (Competitive PvP); Counter-Strike 2 leans Execution (Competitive PvP).
Counter-Strike 2 leans a little harder on execution, though the gap is small.
Apex Legends
Movement tech and recoil control gate fights heavily.
Counter-Strike 2
Aim, spray control, and movement are the headline skills.
Counter-Strike 2 leans a little harder on reads, though the gap is small.
Apex Legends
Adaptive squads in unpredictable rotations and third-parties.
Counter-Strike 2
Five humans constantly adapting peeks, fakes, and timings.
Apex Legends leans a little harder on variance, though the gap is small.
Apex Legends
Loot RNG and ring pulls shape every match.
Counter-Strike 2
Spray RNG and unknown opponent positions add fog.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Apex Legends
Legend synergy, rotations, and inventory routing matter.
Counter-Strike 2
Economy, util usage, and map theory are studyable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.