head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
An arena football simulation game with career management elements.

Optimization · Practiced Mastery
Active dodge-heavy combat with a deep build system, tested against both scripted content and human opponents.
Arena Football: Road to Glory leans Execution (Practiced Mastery); Guild Wars 2 leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Arena Football: Road to Glory
play execution and timing matter in sports sim
Guild Wars 2
Dodge timing and active combat define moment-to-moment play
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Arena Football: Road to Glory
opponent play-calling requires some prediction
Guild Wars 2
WvW and structured PvP feature real adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Arena Football: Road to Glory
randomized play outcomes and injuries
Guild Wars 2
Loot RNG is present but secondary to skill expression
Guild Wars 2 leans a little harder on optimization, though the gap is small.
Arena Football: Road to Glory
team management and playbook strategy solvable
Guild Wars 2
Build crafting and rotation theory-crafting reward deep analysis
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.