head to head
Arma 3 asks more than FIFA 22, and the gap is optimization.

Execution · Grand Arena
Open military simulator and PvP sandbox.

Execution · Competitive PvP
Outplaying a human opponent through input precision and constant tactical guessing.
Arma 3 leans Execution (Grand Arena); FIFA 22 leans Execution (Competitive PvP).
Arma 3 leans a little harder on execution, though the gap is small.
Arma 3
Bullet drop, stance, sway, weight all matter
FIFA 22
Perfect inputs win skill moves, timed finishing and defending
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Arma 3
PvP and milsim ops reward prediction
FIFA 22
Outguessing a human's passing and defensive habits is the edge
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Arma 3
Mission scripts and AI behavior vary
FIFA 22
Deflections, ref calls and pack luck inject real randomness
Arma 3 leans clearly harder on optimization.
Arma 3
Loadout planning and tactics solvable
FIFA 22
Formations, tactics and squad building sit underneath the duel
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.