head to head
Arma 3 asks more than Valorant, and the gap is variance.

Execution · Grand Arena
Open military simulator and PvP sandbox.

Execution · Grand Arena
A tactical hero shooter decided by aim duels and adapting to human opponents.
Arma 3 leans Execution (Grand Arena); Valorant leans Execution (Grand Arena).
Valorant leans a little harder on execution, though the gap is small.
Arma 3
Bullet drop, stance, sway, weight all matter
Valorant
One-tap aim and crosshair placement decide most duels.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Arma 3
PvP and milsim ops reward prediction
Valorant
Humans constantly adapt peeks, fakes, and ability timings.
Arma 3 leans clearly harder on variance.
Arma 3
Mission scripts and AI behavior vary
Valorant
Light spray RNG and unknown enemy positions.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Arma 3
Loadout planning and tactics solvable
Valorant
Agent comps, util usage, and economy are studyable theory.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.