head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Grand Arena
Open military simulator and PvP sandbox.

Execution · Grand Arena
Sim-leaning combined-arms vehicle PvP.
Arma 3 leans Execution (Grand Arena); War Thunder leans Execution (Grand Arena).
Arma 3 leans a little harder on execution, though the gap is small.
Arma 3
Bullet drop, stance, sway, weight all matter
War Thunder
Aim, lead, and vehicle handling demanding
Arma 3 leans a little harder on reads, though the gap is small.
Arma 3
PvP and milsim ops reward prediction
War Thunder
Position-versus-position duels are reads
War Thunder leans a little harder on variance, though the gap is small.
Arma 3
Mission scripts and AI behavior vary
War Thunder
Shell ballistics and matchmaking vary
War Thunder leans a little harder on optimization, though the gap is small.
Arma 3
Loadout planning and tactics solvable
War Thunder
Vehicle lineups and module unlocks deep
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.