head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
An interactive crime drama where timed family choices branch a scripted crisis toward multiple endings.

Optimization · Pure Optimization
Lateral-thinking puzzle solving that converges to a walkthrough once solutions are known.
As Dusk Falls leans Optimization (Systems & Chaos); The Secret of Monkey Island: Special Edition leans Optimization (Pure Optimization).
As Dusk Falls leans a little harder on execution, though the gap is small.
As Dusk Falls
Timed vote prompts create mild urgency but no skill ceiling
The Secret of Monkey Island: Special Edition
Pointing and clicking has no physical ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
As Dusk Falls
Character arcs are scripted; no opponent adapts to your choices
The Secret of Monkey Island: Special Edition
Insult swordfighting is scripted dialogue lookup, not prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
As Dusk Falls
Branching outcomes obscure which paths are accessible from current state
The Secret of Monkey Island: Special Edition
Puzzle solutions are hidden information until discovered
The Secret of Monkey Island: Special Edition leans a little harder on optimization, though the gap is small.
As Dusk Falls
Understanding the branching tree allows deliberate replays toward target endings
The Secret of Monkey Island: Special Edition
Once solutions are known the game is fully solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.