head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A stealth-action adventure where Aveline swaps social personas to move through 18th-century New Orleans.

Optimization · Practiced Mastery
Remake of the original Yakuza following Kiryu's return to Kamurocho.
Assassin's Creed III: Liberation leans Optimization (Practiced Mastery); Yakuza Kiwami leans Optimization (Practiced Mastery).
Yakuza Kiwami leans a little harder on execution, though the gap is small.
Assassin's Creed III: Liberation
Lenient parkour and counter combat set a low ceiling
Yakuza Kiwami
Brawling combos and dodges are forgiving but present.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed III: Liberation
Guards follow patrol scripts without adapting
Yakuza Kiwami
Majima ambushes are scripted, not adaptive.
Assassin's Creed III: Liberation leans a little harder on variance, though the gap is small.
Assassin's Creed III: Liberation
Light patrol and notoriety randomness
Yakuza Kiwami
Minor randomness in encounters and minigames.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed III: Liberation
Persona disguise system and mission routing reward planning
Yakuza Kiwami
Style upgrades, heat moves and gear are learnable systems.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.