head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
An open-world action game where traversal mastery and scripted combat counters carry play.

Execution · Practiced Mastery
A grim 2D action metroidvania steeped in religious horror.
Assassin's Creed III Remastered leans Execution (Practiced Mastery); Blasphemous leans Execution (Practiced Mastery).
Blasphemous leans a little harder on execution, though the gap is small.
Assassin's Creed III Remastered
combat counters and traversal need precision
Blasphemous
Punishing 2D combat and platforming
Blasphemous leans a little harder on reads, though the gap is small.
Assassin's Creed III Remastered
scripted enemy AI, no adaptation
Blasphemous
Scripted bosses
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed III Remastered
minor loot randomness
Blasphemous
Static world
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed III Remastered
skill trees and synchronization routes solvable
Blasphemous
Rosary bead builds and routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.