head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
A Revolution-era Paris entry built around dense crowds and open-ended blackbox assassinations.

Optimization · Practiced Mastery
Open-world Wizarding World RPG about exploring Hogwarts and chaining spell combos.
Assassin's Creed Unity leans Optimization (Practiced Mastery); Hogwarts Legacy leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Unity
Refined parkour, still forgiving combat
Hogwarts Legacy
Spell combos and dodges at forgiving difficulty
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Unity
Co-op partners face scripted guards
Hogwarts Legacy
Enemies use fixed shield-and-attack scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Assassin's Creed Unity
Fixed sandbox assassinations
Hogwarts Legacy
Little randomness beyond loot rolls
Hogwarts Legacy leans a little harder on optimization, though the gap is small.
Assassin's Creed Unity
Gear builds and blackbox approach planning
Hogwarts Legacy
Talents, gear traits, and combo routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.