head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Hardcore racing sim where execution is everything.

Execution · Practiced Mastery
Hornet's faster, harder metroidvania sequel built on acrobatic execution.
Assetto Corsa leans Execution (Practiced Mastery); Hollow Knight: Silksong leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Assetto Corsa
Demanding wheel control, braking, throttle precision
Hollow Knight: Silksong
Faster, harsher boss patterns demand sharper inputs
Assetto Corsa leans a little harder on reads, though the gap is small.
Assetto Corsa
Light online wheel-to-wheel reads
Hollow Knight: Silksong
Enemies are scripted, not adaptive
Assetto Corsa leans a little harder on variance, though the gap is small.
Assetto Corsa
Tire and track temp variance
Hollow Knight: Silksong
Secrets and routes hidden on first run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Assetto Corsa
Setup tuning, car-track combo mastery
Hollow Knight: Silksong
Tool builds and pattern mastery convert practice to wins
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.