head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Cozy space exploration and base-building sandbox.

Optimization · Pure Optimization
An economic engine puzzle about balancing production chains across island settlements.
Astroneer leans Optimization (Pure Optimization); Dawn of Discovery leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Astroneer
Light terrain tool inputs
Dawn of Discovery
Pausable building keeps hands out of the equation
Dawn of Discovery leans a little harder on reads, though the gap is small.
Astroneer
No adaptive opponents
Dawn of Discovery
AI traders and rivals follow predictable scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Astroneer
Planet resource distribution
Dawn of Discovery
Island fertilities and resources are unknown until scouted
Dawn of Discovery leans a little harder on optimization, though the gap is small.
Astroneer
Base layout, power chains, automation
Dawn of Discovery
Production chains and population-tier economics are the entire game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.