head to head

At Dead of Night cover artvsDarkwood cover art

At Dead of NightvsDarkwood

At Dead of Night leans Variance (Systems & Chaos); Darkwood leans Variance (Systems & Chaos).

EXECUTION3 /10READS1 /10VARIANCE6 /10OPTIMIZATION5 /10
At Dead of NightDarkwood

Axis by axis

Execution3 vs 4

Darkwood leans harder on execution: night-defense reflexes under limited vision

Reads1 vs 0

At Dead of Night leans harder on reads: Jimmy's prowling is rule-driven RNG, not adaptation

Variance6 vs 6

Even - both lean on variance about the same.

Optimization5 vs 6

Darkwood leans harder on optimization: barricade economy and routing are learnable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

At Dead of Night

full breakdown

Darkwood