head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Grand Arena
A 2D platforming MOBA blending skillshots with live human mind games.

Execution · Competitive PvP
A hip-hop themed brawler where customized fighters batter each other through New York clubs.
Awesomenauts leans Execution (Grand Arena); Def Jam: Fight for NY leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Awesomenauts
Platforming aim and skillshots reward dexterity.
Def Jam: Fight for NY
Combo timing, grapple inputs, environment slams demand solid hands.
Awesomenauts leans a little harder on reads, though the gap is small.
Awesomenauts
Human opponents adapt lanes and picks constantly.
Def Jam: Fight for NY
Versus humans, baiting grabs and counters matters; AI is mappable.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Awesomenauts
Small map and shop randomness.
Def Jam: Fight for NY
Minor stage and AI behaviour randomness.
Awesomenauts leans a little harder on optimization, though the gap is small.
Awesomenauts
Builds, timings, and push economy solvable.
Def Jam: Fight for NY
Fighting-style blends, move purchases, venue weapons reward system knowledge.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.