head to head
Overwatch asks more than Awesomenauts, and the gap is execution.

Execution · Grand Arena
A 2D platforming MOBA blending skillshots with live human mind games.

Execution · Grand Arena
Team hero shooter blending FPS mechanics with ability economy mind games.
Awesomenauts leans Execution (Grand Arena); Overwatch leans Execution (Grand Arena).
Overwatch leans clearly harder on execution.
Awesomenauts
Platforming aim and skillshots reward dexterity.
Overwatch
Hero aim, movement, and ability timing
Overwatch leans a little harder on reads, though the gap is small.
Awesomenauts
Human opponents adapt lanes and picks constantly.
Overwatch
Ult tracking, flanks, and baiting human teams
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Awesomenauts
Small map and shop randomness.
Overwatch
Minor spread and matchmaking noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Awesomenauts
Builds, timings, and push economy solvable.
Overwatch
Team comps, ult economy, and positioning theory
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.