head to head

Awesomenauts cover artvsWorld in Conflict cover art

AwesomenautsvsWorld in Conflict

Awesomenauts leans Execution (Grand Arena); World in Conflict leans Reads (Mind & Math).

EXECUTION6 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10
AwesomenautsWorld in Conflict

Axis by axis

Execution6 vs 5

Awesomenauts leans harder on execution: Platforming aim and skillshots reward dexterity.

Reads6 vs 6

Even - both lean on reads about the same.

Variance2 vs 3

World in Conflict leans harder on variance: Limited intel on enemy reinforcement choices

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Awesomenauts

full breakdown

World in Conflict