head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A story-first adventure with gentle item-puzzle logic as its only test.

Optimization · Pure Optimization
A relaxed town-building life sim set after the hero already saved the world.
Back to the Future: The Game leans Optimization (Pure Optimization); Littlewood leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Back to the Future: The Game
Telltale point-and-click, zero dexterity
Littlewood
No dexterity, energy-based actions
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Back to the Future: The Game
Characters follow the episodic script
Littlewood
No opposition
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Back to the Future: The Game
Puzzle solutions are hidden until found
Littlewood
Mild RNG in gathering and townsfolk requests
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Back to the Future: The Game
Light item-logic puzzles drive each episode
Littlewood
Town layout and daily energy routing reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.