head to head
L.A. Noire asks more than Bad End Theater, and the gap is execution.

Optimization · Systems & Chaos
A short theatrical visual novel where playing all four character roles in different orders reveals the hidden true ending.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
Bad End Theater leans Optimization (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans clearly harder on execution.
Bad End Theater
Choose-your-own-adventure format; no skill floor
L.A. Noire
Light shooting and driving, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bad End Theater
Hero and Overlord are scripted roles per playthrough
L.A. Noire
Suspects follow fixed scripts, never adapt
L.A. Noire leans clearly harder on variance.
Bad End Theater
Four character perspectives hide which combinations unlock the true end
L.A. Noire
Interrogation tells and clues hidden until discovered
L.A. Noire leans a little harder on optimization, though the gap is small.
Bad End Theater
Finding the correct role combination across all four playthroughs is a small solvable map
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.