head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A minimalist real-time tactics roguelite about defending tiny procedural islands.

Optimization · Pure Optimization
A noir management game where a corrupt retiring police chief juggles dispatches, mobsters, and money.
Bad North leans Optimization (Systems & Chaos); This Is the Police leans Optimization (Pure Optimization).
Bad North leans a little harder on execution, though the gap is small.
Bad North
Real-time orders need only light micro.
This Is the Police
Menu-driven dispatching, no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bad North
Viking waves random, not adaptive.
This Is the Police
Mob and city events are scripted
Bad North leans a little harder on variance, though the gap is small.
Bad North
Procedural islands and enemy compositions.
This Is the Police
Call outcomes and officer rolls are uncertain
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Bad North
Unit positioning and upgrade choices solvable.
This Is the Police
Staffing, dispatch triage, and cash management solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.