head to head
Neither is simply harder - they are hard in different places. Baldur's Gate 3 demands more reads; HoloCure: Save the Fans demands more execution.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Optimization · Systems & Chaos
A free Vampire Survivors-style horde shooter starring Hololive VTuber idols.
Baldur's Gate 3 leans Optimization (Systems & Chaos); HoloCure: Save the Fans leans Optimization (Systems & Chaos).
HoloCure: Save the Fans leans clearly harder on execution.
Baldur's Gate 3
Turn-based; no input dexterity.
HoloCure: Save the Fans
Kiting hordes takes moderate positioning skill
Baldur's Gate 3 leans clearly harder on reads.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
HoloCure: Save the Fans
Fan swarms mindlessly chase, never adapt
Baldur's Gate 3 leans a little harder on variance, though the gap is small.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
HoloCure: Save the Fans
Random upgrade offers and enemy spawns
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
HoloCure: Save the Fans
Weapon collabs and stamp builds are solvable synergies
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.