head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A free Vampire Survivors-style horde shooter starring Hololive VTuber idols.
Borderlands 2 leans Optimization (Systems & Chaos); HoloCure: Save the Fans leans Optimization (Systems & Chaos).
Borderlands 2 leans a little harder on execution, though the gap is small.
Borderlands 2
Aim matters but generous hit feel
HoloCure: Save the Fans
Kiting hordes takes moderate positioning skill
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
HoloCure: Save the Fans
Fan swarms mindlessly chase, never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Procedurally generated weapon drops vary
HoloCure: Save the Fans
Random upgrade offers and enemy spawns
Borderlands 2 leans a little harder on optimization, though the gap is small.
Borderlands 2
Skill trees and gear math heavily solved
HoloCure: Save the Fans
Weapon collabs and stamp builds are solvable synergies
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.