head to head
Baldur's Gate 3 asks more than Pokémon Trading Card Game Pocket, and the gap is optimization.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.

Variance · Systems & Chaos
Streamlined card battles where deck construction fights the coin flips.
Baldur's Gate 3 leans Optimization (Systems & Chaos); Pokémon Trading Card Game Pocket leans Variance (Systems & Chaos).
Baldur's Gate 3 leans a little harder on execution, though the gap is small.
Baldur's Gate 3
Turn-based; no input dexterity.
Pokémon Trading Card Game Pocket
Tapping cards takes no skill
Pokémon Trading Card Game Pocket leans a little harder on reads, though the gap is small.
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Pokémon Trading Card Game Pocket
Human opponents exist but the simplified format limits bluffing depth
Baldur's Gate 3 leans a little harder on variance, though the gap is small.
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Pokémon Trading Card Game Pocket
Coin flips, draws and pack pulls dominate single games
Baldur's Gate 3 leans clearly harder on optimization.
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
Pokémon Trading Card Game Pocket
Deckbuilding around a small card pool is quickly solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.