head to head
Neither is simply harder - they are hard in different places. Baseball Mogul demands more variance; The Elder Scrolls V: Skyrim demands more execution.

Optimization · Pure Optimization
A baseball management simulation focused on running a franchise's roster and finances.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Baseball Mogul leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Baseball Mogul
no direct player control of gameplay
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Baseball Mogul leans a little harder on reads, though the gap is small.
Baseball Mogul
no adaptive opposing agent, just simulation
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Baseball Mogul leans clearly harder on variance.
Baseball Mogul
simulated game outcomes involve randomness
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Baseball Mogul leans clearly harder on optimization.
Baseball Mogul
roster building and franchise management dominate
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.