head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A licensed brawler testing spacing and pattern memorisation through fixed stages.

Execution · Practiced Mastery
Mid-tier platforming precision through fixed, frequently janky levels.
Batman Returns leans Execution (Practiced Mastery); Crash Twinsanity leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Batman Returns
Crowd control spacing and boss timing carry the game
Crash Twinsanity
Crash-standard jump precision, loosened by janky physics
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Batman Returns
Clowns attack in fixed waves
Crash Twinsanity
Cortex and enemies are comedy scripts, not minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Batman Returns
Stages never change between attempts
Crash Twinsanity
Fixed levels; only glitches surprise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Batman Returns
Learning enemy waves and item spots is the depth
Crash Twinsanity
Crystal and gem routing is straightforward once learned
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.