head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
Combined-arms multiplayer shooter famous for map-altering levolution moments and 64-player conquest.

Execution · Competitive PvP
Stick-skill basketball execution layered with predicting a human opponent's play-calling.
Battlefield 4 leans Execution (Competitive PvP); NBA 2K10 leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 4
Gunplay, vehicle mastery, and movement under fire
NBA 2K10
Shot timing, dribble moves and defense need real stick skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 4
Human teams adapt to flanks and levolution chokes
NBA 2K10
Human opponents' play-calling and tendencies must be predicted
Battlefield 4 leans a little harder on variance, though the gap is small.
Battlefield 4
Map-altering events and spawns inject noise
NBA 2K10
Shot RNG and bounces add modest game-to-game noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 4
Loadout tuning and objective rotation knowledge
NBA 2K10
Roster knowledge, play-calling and matchup exploitation reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.