head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
Cops-and-robbers spin on Battlefield built around heists, chases, and urban shootouts.

Execution · Competitive PvP
Large-battle aim and positioning with light prediction against human players.
Battlefield Hardline leans Execution (Competitive PvP); Star Wars: Battlefront II leans Execution (Competitive PvP).
Battlefield Hardline leans a little harder on execution, though the gap is small.
Battlefield Hardline
Close-quarters gunplay and high-speed vehicle chases
Star Wars: Battlefront II
Aimbot dominates infantry fights and starfighter dogfights
Battlefield Hardline leans a little harder on reads, though the gap is small.
Battlefield Hardline
Cops-versus-criminals humans adapt heist tactics
Star Wars: Battlefront II
Human opponents in multiplayer create modest prediction play
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield Hardline
Spawns and loot grabs shuffle engagements
Star Wars: Battlefront II
Spawns, vehicle availability and hero pickups add chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield Hardline
Gadget loadouts and mode-specific route knowledge
Star Wars: Battlefront II
Class choice and map control reward learned plans
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.