head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Multiverse-hopping action sequel adding controllable kaiju demons to the combo sandbox.

Execution · Practiced Mastery
Sequel sharpening the penitent metroidvania formula with three distinct weapons.
Bayonetta 3 leans Execution (Pure Mechanics); Blasphemous 2 leans Execution (Practiced Mastery).
Bayonetta 3 leans a little harder on execution, though the gap is small.
Bayonetta 3
Demon Slave juggling atop precise dodge play
Blasphemous 2
Multi-weapon combat timing and platforming challenges
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bayonetta 3
Homunculi follow fixed attack scripts
Blasphemous 2
Scripted boss movesets, never adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Bayonetta 3
Deterministic stages with light exploration drops
Blasphemous 2
Fixed world with hidden secrets
Blasphemous 2 leans a little harder on optimization, though the gap is small.
Bayonetta 3
Demon and weapon synergies plus score routing
Blasphemous 2
Weapon choice, altarpiece builds, and routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.