head to head
BayonettavsMetal Gear Rising: Revengeance
Bayonetta leans Execution (Pure Mechanics); Metal Gear Rising: Revengeance leans Execution (Practiced Mastery).
BayonettaMetal Gear Rising: Revengeance
Axis by axis
Execution9 vs 8
Bayonetta leans harder on execution: Witch Time dodges and long combo strings
Reads1 vs 0
Bayonetta leans harder on reads: Angels are scripted, never adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

