head to head
BeholdervsDevil Summoner: Soul Hackers
Beholder leans Optimization (Pure Optimization); Devil Summoner: Soul Hackers leans Optimization (Pure Optimization).
BeholderDevil Summoner: Soul Hackers
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Devil Summoner: Soul Hackers leans harder on variance: Loyalty system and negotiation RNG cause real swings.
Optimization7 vs 8
Devil Summoner: Soul Hackers leans harder on optimization: Fusion planning and personality management are solvable layers.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

