head to head

Beholder cover artvsDevil Summoner: Soul Hackers cover art

BeholdervsDevil Summoner: Soul Hackers

Beholder leans Optimization (Pure Optimization); Devil Summoner: Soul Hackers leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
BeholderDevil Summoner: Soul Hackers

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Devil Summoner: Soul Hackers leans harder on variance: Loyalty system and negotiation RNG cause real swings.

Optimization7 vs 8

Devil Summoner: Soul Hackers leans harder on optimization: Fusion planning and personality management are solvable layers.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Beholder

full breakdown

Devil Summoner: Soul Hackers