head to head
BeholdervsDoodle God
Beholder leans Optimization (Pure Optimization); Doodle God leans Variance (Systems & Chaos).
BeholderDoodle God
Axis by axis
Execution1 vs 0
Beholder leans harder on execution: Simple point-and-click landlord actions
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Doodle God leans harder on variance: Valid recipes are hidden until guessed or brute-forced
Optimization7 vs 5
Beholder leans harder on optimization: Money, time, and blackmail decision routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

